July 24, 2010
And summer is hot. Lately it has been too hot to spend too much time in front of the computer. And as everybody knows: outdoors activities are boring.
So right in this unfortunate time there was the GameJolt demake competition. I didn’t really hate the theme, so I tried to prepare an entry. Of course I ultimately failed.
But for a lack of other things to show let me just share some impressions from INSOMNIA DRACULA, what was supposed to be a Hasslevania demake (more screens after the break).
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October 20, 2009
A bit of a spoiler here, so if you haven’t played the game yet, I suggest you do so before viewing this:
Maybe this will help some struggling players to complete the demo.
October 17, 2009
Slasher Boy is a game I created for the THE DAILY CLICK HALLOWEEN COMPETITION 2009. It’s a retro-style platformer with a horror theme. While still rough around the edges, it’s playable and even offers a boss fight. More info and download link are on the TDC site of the demo: Click here
September 5, 2009
I didn’t even post about it yet on this blog, but I started to remake an old project of mine. Castle Chaos is a classic Jump’n’Run game, what’s there more to say for now? Nothing much, so watch the video:
November 28, 2008
The game is coming along quite nicely. Improvements have been made on many aspects and I have a new little screenie for you to look at:
Unfortunately I decided not to release another public beta right now. The public beta which should be ready some day in Jan 2009 will feature a complete level though and will be the last public release before the game is done (remember it will have only 3 levels).
Also I want to wait for a bug to be fixed in Construct that prevents me at the moment from having a proper HUD.
I don’t want to promise a release date for Living Life Afraid, but I guess it’s safe to say we’re looking at Q1 2009.