Slow progress

October 16, 2008

My game is taking little steps again. I dropped some gameplay ideas which I thought were pretty unique, but really lead nowhere and basically stopped me from progressing. The inability of newer versions of Construct to open my most recent project files properly didn’t help much as well. But who am I fooling… I was playing too many games lately, instead of doing something creative. Shame on me.

So here I have a new screenshot which can be pretty good compared to the one in the last post. Doesn’t look like too much for the passed time, but the whole thing feels much more like a real game now. Hey, after all there are enemies (yeah, not on the shot haha). I will prove this with a new downloadable test version soon.