Helloween on Halloween

October 31, 2007

When it comes to music there’s just one thing for me: Heavy Metal. And I’m talking about the real thing, not Limp Bizkit or Korn or whatever kiddies listen to and think of it as Metal (while it’s actually nothing else than pop crap).

Although I was a sucker for Metal as long as I can remember, I used to ignore everything famous genre band Helloween released after their two Keeper Of The Seven Keys albums. That changed in an instance when they brought us the 3rd Keeper album The Legacy in 2005. It’s still spinning pretty often in my player, along with other great releases I discovered, like Master Of The Rings or The Dark Ride.

And last sunday I was lucky enough to get my hands on a copy of the band’s new output, titled Gambling With The Devil. While this group doesn’t really need my help for good sales or anything I have to stress the fact that this is an absolutely great release. Definitely one of the strongest albums in the Deris era and a must have for fans of the melodic side of Metal.

Instead of wasting your money on stupid Halloween costumes or accessoires, grab Helloween’s new cd and bang your head.


Time to construct?

October 29, 2007

I’ve heard about the authoring software Construct some weeks ago, but I didn’t care to check out the public beta back then. Recently it came back to my mind and I went to scirra.com to download the newest build version 0.81, which is supposed to be stable enough for some serious messing around.

And my first impressions are quite positive. The similarities to Clickteam’s Multimedia Fusion are obvious and that shouldn’t surprise you, since Construct is meant to be a real alternative to the famous clicktool.

So I was pretty fast in adding a player controlled sprite (with the build-in platform engine) and some blocks to walk on. Unfortunately I had to export an exe everytime I wanted to test my creation, because clicking on the run-button didn’t do anything for me. Apart from that I was quite surprised how well it worked, if only I could get the animations right already. I guess it just needs further tryouts to figure everything out. Sadly there’s no real documentation or help file for Construct yet.

Considering that it is a completely free open-source project and has some advanced features like pixel shader support, Construct could really become serious competition. Multimedia Fusion 2 is a solid application, but it isn’t the big deal people expected it to be when it was released last year. And, of course, MMF is still sold at about 100 bucks.

What else? Why don’t you go ahead and download the beta yourself.


Zeitgeist

October 24, 2007

Okay, remember in my first entry on this blog I said I would post random stuff. And this is the first about a movie, a documentary to be more specific.

The film is called “Zeitgeist” and I guess many of you may have already heard of or even seen it, since it appears to be quite popular around the internet. But I’ve just recently learned about this documentary and watched it.

And what can I say… I guess you have to see it for yourself (in case you didn’t already do so), because “Zeitgeist” deals with some pretty important issues about what’s going on in the world, what really happened on 9/11 and who are the men behind the curtain.

So is this conspiracy bullshit? Well, I won’t incriminate you with my very own opinion on this. But I really really do think that this is an essential viewing. At least if you’re considering yourself a caring and intelligent human being.

The best part is that this movie is completely free. You can go ahead and watch the streaming version using this link or you just let your favorite P2P tool do the work.


What’s going on with my projects?!

October 20, 2007

Well, I can’t say I’m currently working on any of my game projects. Right now I’m browsing through backups of graphic/mmf files, basically getting an overview of all the stuff I started and never finished. That process is actually quite entertaining (and a little sad).

I was fooling around with some of the unfinished spritework of Alien Trophy Hunter, so here you have something to look at:

copyright Pixel Rebirth

It’s not decided yet which project will be revived, but ATH is a candidate for sure…


You might want to play this!

October 18, 2007

Yesterday I was surfing the web comparing Dark Basic, Pure Basic and Blitz Basic in order to find an (not too hard to learn) alternative to the authoring software Multimedia Fusion. I also checked some showcase examples on different community sites when I stumbled on the FPS game TECNO the base made by Paolo Cosentino with Blitz3D.

TECNO the base www.tecno-base.com

The screenshots looked promising, so I downloaded the demo. And boy, this is great stuff… of course it doesn’t have state of the art graphics, but the game creates an atmosphere which many commercial games lack. Being developed since 2002 a lot of work went into this creation. And it shows for sure. So if you have any taste in good games you should definitely check this out, although it’s not a 2D pixel game.

Get more info and the demo at the official site. The full version is sold at a still reasonable price of 19.99$.


A new home

October 17, 2007

After quite some break I decided to come up with another Pixel Rebirth site. This is the first time I’m using some blog, since I think blogs are pretty useless, hehe.

But I have my own now and will use it to post some more random stuff, mostly in some sort pixel/game related, but not necessarily. Also if there will ever be any info to share about my own projects this will be the right place to look.

So far folks…